Who is John Galt?
I think the more important question here is: Who gives
a shit?
Atlas Shrugged may or may not be a horrible book. I’ve
never read it based on what I assume to be completely objective reviews.
Something about a rich guy being a dick in such a disconnected way that
there's no possible way to care about the story.
Frank Fontaine on the other hand...
As polar opposites go; People like Andrew Ryan have complete
faith in humanity. People like
Frank Fontaine have absolutely none (or, at the very least are the reason why
some people have none). Between them there is zero compromise, the result
being utter collapse of utopian society. Un/Fortunately, there will never
be such a thing as Utopia because humanity is neither perfect nor is it broken.
It is, at its very core, humanity. We need boundaries and
constraints as much as we need freedom and room for personal growth.
Denying us any of those elements results in not just Atlas shrugging, but
everyone collectively complaining to him to stop moving around so damned much.
I think that's why Ann Raynd is so difficult to swallow. While
Bioshock (and by extension the book Rapture) presents us with an easy
suspension of disbelief scenario, Atlas Shrugged is uncompromising in its
reality, forcing the reader into a unbelievable view of the world.
We are, as a society of imaginative thinkers, moving forward
to the point where a man that begs you to bludgeon him to death whilst saying
the trigger phrase 'Will you kindly?' is somehow more believable than a
railroad magnate pretending at being a social messiah. And that, my
friends, speaks volumes about people. That is why, despite everything we
throw at ourselves, is why we will never fail in the long run. Video games are slowly saving the world.
Spoiler Alert:
Bioshock Infinite had the most tear jerking ending of any
story I've experienced (sans Toy Story 3 or the episode of Futurama with Fry’s
dog). Not because of the way it ended, but because of how it tied
everything (I mean everything, all the way from Rapture) together AFTER the
story had been told. What’s more,
as a stand alone narrative it works.
With the addition of continuity eclipsing that narrative, it works even
better.
That’s a poor segue into what’s coming next, but please bear
with me.
I’ve been trying, since I started taking Trader seriously,
to find a way to avoid the cliché of ‘man falls in love with ship.’ Frankly it’s been done in sci-fi,
fan-fic, and it’s a tool of writers completely tapped for ideas. However, for the story to continue,
Lily had to be … more than what she was.
She needed to be alive.
Then I played Infinite.
The first thing I worried about when Infinite began was that
‘the girl’ was going to be more Zelda or Peach than anything else. Let’s face it, 9 times out of 10, when
you’re sent to rescue someone of the opposite sex, your archetypal tough guy is
going to fall in love with her.
Imagine my surprise when, as Booker Dewitt, I was confronted for the first
time with Elizabeth felt none of the expected tension.
Instead, she’s this innocent, seemingly fragile person that
you immediately care a great deal about and DON’T KNOW WHY. As you play on, you watch her grow,
become emotionally attached to her, look forward to her off colour comments,
even feel guilty for making bad decisions when she’s around.
It’s not until the very end of the story that you realize
she’s your daughter, at which point you want to gouge your own face off while
you bawl in a corner for being such a shit parent. But it also puts the other games into perspective, making
them slightly more depressing.
There’s always a man, always a lighthouse, always a Big Daddy and a
Little Sister.
I was jealous of how well they told this story until it
occurred to me that they did it over the span of the ENTIRE game. I wanted to do the same thing without
knowing that’s exactly what I had been doing. Not actually playing up the story to anything great but it
really is a strange moment when you recognize your subconscious actively
playing a part in your writing. I
wanted to build a relatable, beloved character, and wound up doing it
accidentally. Hopefully.
Not sure if Infinite taught me how to spin or just what to
look for in what was already there.
It helped though. Also,
science.
Earlier, I
mentioned something about the concept of a Cargo Cult. The point was lost
as the train wreck that is my attention decided to take it in a completely
different direction of what I originally intended. What I MEANT to
conclude was that writing (as well as the internet) works in the same fashion,
though not always how one would like it to.
Someone (It was either Kurt Vonnegut or Justina Robson) said
that writing often doesn't make you a better writer, it just conditions you to
be ready when your muse finally shows up, letting you squeeze as much as you
can from it before it runs off again. I'm inclined to agree. Hence
this blog. Last night I wrote (read: typed) with my eyes closed, fingers
accidentally straying from the home keys and came up with this:
Mtbw ir for swlTWS.
OE Mtbw qw miaaws ir. No,
rhwewa no ion reILA, QWLL, RHWEW’A AOMW Ewllt ols onwa, ao R Lwar qw knoq rhr
QW ew in rhw eifhr plXW. HOQ TOU
DIFUEW?
Which, what the hell? Literally several thousand words
of that and it'll take the work of Batman to decode, but as far as bamboo and
palm fronds go? About the same thing.
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